Run a vending-machine route in a city that pays attention.

Start with one machine, a pile of questionable financing, and a dream made mostly of snacks. Manage stock, prices, repairs, cleanliness, upgrades, licenses, weekly goals, customer reviews, and rival corporations trying to squeeze you out.

As your route grows, the game tracks how you operate and builds an identity around your decisions.

It’s a management sim about vending machines, debt, public reputation, corporate pressure, and the quiet horror of paperwork.

Development log

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